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A **hash collision** occurs when multiple distinct inputs produce the same hash value or map to the same hash bucket. In adversarial contexts (on-chain tables, maps or hash tables), an attacker who can craft many colliding keys can concentrate operations on a single bucket, driving up compute/gas cost and causing insertion/lookup failures. This is a pure collision problem — not a logic bug in higher layers — where the attack surface is the mapping from input → bucket.
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